| Emily Bronte/Karen Wenborn |
| Classical Comics |
| 978-1906332488 |
| Autumn 2008 |
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Classical Comics' second new offering is slightly more perplexing than their release of Frankenstein. With their original line up of Shakespeare stories - Macbeth and Henry V - it was clear that they had chosen 'rip roaring' stories full of adventure and action to tempt disaffected teenage boys into reading. With Jane Eyre it's less easy to see who is being targeted? The artwork, although agonizingly beautiful, is more watercolour than Photoshop and adds to the dated feel of this comic. Walking around my class (year 6) I found it difficult to find a group that would take to a story about a young girl's turbulent journey through childhood to the heartaches of adulthood. With a GCSE class, one could position the narrative within the timeline of feminism, and the literary tradition of liberated female authors, as well as using it as a launchpad for exploring adaptations of classic stories. Therein lies the contradiction that this version of Jane Eyre never shakes off: a story undoubtedly aimed at adults, repackaged in a format that is read and adored by boys.
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Recently in Graphic Novels Category
| Mary Shelley/Jason Cobley |
| Classical Comics |
| 978-1906332167 |
| Autumn 2008 |
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Classical Comics are an interesting operation. Based in the UK, since 2006 they have been publishing graphic novels aimed at early teen readers. Instead of churning out Batmans however, the comic company has made a name for itself with some excellent adaptations of Shakespeare plays (Henry V and Macbeth). Their unique selling point is that they offer differently lettered editions depending on whether you want to read the original text, a full translation into modern English in the spirit of the original, or an easier to read full modernisation. The first of their new titles is Mary Shelley's gothic horror Frankenstein. Sensitively adapted by Jason Cobley, with all the gore and horror painted superbly by Declan Shalvey. There are only two versions of this one - an Original text closely based on Shelley's novel, and a Quick text version that updates and condenses the dialogue without compromising the story. My class of Year 6 children has been mesmerized by this classic tale, with the quick text the preferred read. Unlike the slow, cumbersome nuts-n-bolts Frankenstein of old, this version is stylish and cool. reviewed for ACHUKA by Michael Lucchesi |
| Charlie Higson & Kev Walker |
| Puffin |
| 978-0141322537 |
| Autumn 2008 |
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Like the Young Bond series itself, the first Young Bond Graphic Novel adaption is a cut above all others in its class. Kev Walker's artwork and layouts are more Marvel than Manga and capture the look and feel of the 1930s and a more classic Bond - Sean Connery. The effect is magical, appealing to both older readers as well as early teens in a style similar to Neil Gaiman's Stardust. The graphic format suits Young Bond like a black tux and an Aston Martin, and even though there are no major omissions from the original, Kev Walker's artwork creates a tense pace with lots of visual winks for Bond fans. Like Bond wearing #007 on his chest during the sports day race. As a teacher, I really hope this format is successful as there is a lack of graphic novels for early and pre-teen readers with most of the Batmans, Young Sherlock Holmes and Young Indiana's being too adult orientated. Unlike these, Silverfin would sit happily in a year 4 class and is the perfect tonic for Year 6 boys who wrestle with and lose interest in orthodox print fiction. reviewed for ACHUKA by Michael Lucchesi |
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| CLAMP |
| Tanoshimi |
| 009950412X |
| Aug 2006 |
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August sees Random House launch its new Manga imprint, Tanoshimi www.tanoshimi.tv. It launches with five new series. Literally translated from the Japanese, Manga means �random pictures�. Manga holds huge cultural significance in Japan with weekly sales of comic books there outselling the entire annual output of the U.S. comic industry. The surge of interest in anime films such as �Spirited Away� in the UK make it a n opportune time for development of what is already proving a burgeoning and highly diverse field.
Tsubasa means wings in Japanese and these play a crucial role in this graphic novel both as a plot device for Sakura, princess of Clow Country, and as a metaphor for the spiritual �flight� they enable. Raised by her brother, King Toya who presides over Clow County, Sakura has a vision of a symbol. When visiting the archaeologist Syaoran, a childhood friend to whom she intends to profess undying love, Sakura discovers markings in the shape of the same symbol. Powers are unlocked creating the formation of wings upon her back and quickly threaten to pull her into the ruins Syaoran has been uncovering. With tremendous effort, he is able to save Sakura, but amidst this process her wings shatter and disperse across the dimensions Syaoran and the comatose Sakura make their appearance before Yuko � as concurs with the first volume of �xxxHOLiC�, another series by the CLAMP creators that runs in parallel with this. Syaoran learns that to save Sakura, he must collect each of the feathers from her wings.
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